Drahgor Druh, Dwarven Pantheon
“Lords of Drahgor” is the dwarven name for the gods of their lost world. These gods are dead. Their pantheon survives as myth and inherited memory, not as a living religion alongside the Ten Pillars or a present source of divine gifts.
The old accounts tell of a fiendish invasion of Drahgor and a portal opened to save its people. The refugees emerged at the place known as the Great Forge. The circumstances of the gods’ deaths are not established by these surviving stories. The portraits below preserve their remembered roles, not claims of their present intervention.
Dwarven tradition traces the metallic dragons to these ancestral figures.
Erduras

"Father of all dwarves" - Golden Archdragon, remembered as a protector by the people of Stalmont. In the aftermath he was the one to open a gateway to Lurra and was the last one to remain on Drahgor, ensuring that all his children will make it safely to Lurra. Because of this act, he's known as the god of bravery, resolve and determination. His memory is honoured especially in stories of dwarven warriors.
Abdella

"Forgiving Mother" - Silver Archdragon. She's a Drahgorian goddess of forgiveness, peace and fertility. Old stories attribute the growth of crops and aid in childbirth to her. When Erduras opened a gateway to Lurra, she was the one to lead women and children through it.
Maghadal

"Stonepatron" - Brass Archdragon. God of all the miners, stonemasons, workers, smiths. Old beliefs portray Maghadal watching over a lit forge and blessing the work. Miners’ tales tell of his light guiding the lost to safety. The old tradition also speaks of returning to stone and to Maghadal’s realm after death.
Drimmera

"Incarnation of Greed" - Copper Archdragon. Dwarven goddess of riches. In the old tales she favoured goldworkers, thieves and fraudsters, and accepted offerings only of pure dwarven gold.
Kermmund

"Shepherd of the Mountain" - Bronze Archdragon. Kermmund is remembered as a god of nature, hearth and good luck. Old tales cast him as a rival of Valdur over the mountains. He does not grant power to living druids: their magic comes directly from nature.